The structured process of interface design is a constant adherence to a system of self-imposed constraints.
Upon reflection, at some level, the essence of design is, indeed, self-restriction, much like the stone block is confined by the form of a statue.
The primary intention of design should be directed not towards addition but, conversely, towards preventing such additions.
A good designer functions as a filter for suboptimal solutions. Their task is to act as a positive impediment to the proliferation of the interface, serving as a link that, through resistance, helps shape the product as a set of minimal necessities.
Often, designers are tempted to implement everything users request, but this path leads to losing control over the interface and abandoning the principle of self-restriction.
Users should not just be listened to but heard — moving together towards the point of ideal balance between an undefined request and the ultimate value, which is often achieved not through addition but through a sensible refusal of “everything at once.”
Therefore, delving into philosophy, design can be defined as thoughtful emptiness, which is more effectively poised to meet a person’s real needs, the clearer it yields its place to them.